![]() Although there has been a playable prologue available for quite a while now, it’s interesting to see that the developers took feedback of their prologue to heart, and have used it to make a game that is full of interesting characters, heartfelt storytelling, and plenty of different endings if you’re so inclined. The majority of the game revolves around serving drinks to the patrons of Va-11 Hall-A (affectionately nicknamed Valhalla), and just enjoying the story of Jill as she goes through a rather turbulent three weeks at the end of 2069. Visual novels are starting to catch on over here in the West, and now after nearly two years of development time, Sukeban Games, along with Ysbryd Games have opened the doors to Va-11 Hall-A: Cyberpunk Bartending Action. One of the great things about indie games is that the developers are able to tackle different types of gameplay, stuff you wouldn’t necessarily get to experience in a AAA title. And for a few short weeks, we’re looking into the life of a bartender in a dystopian cyber-punk future, full of racist talking dogs, robot sex workers, synthetic pop stars, a heavy dose of internet culture and some good ol’ fashioned Old Fashioned, or I think they call it a Fringe Weaver now. ![]() But what do these people who aid us, those who work tirelessly for tips that come long after stories that seem to have no end, what do they have to go home to, who’s there to hear them out when they’ve got problems? Well, if you’re Jill, from Va-11 Hall-A, it’s a constantly sleeping cat named Fore, and a whole lot of corporately sponsored beer. ![]() These selfless heroes go out into the night, and serve as the patron saint of local watering holes, filling the cups that ease our worries, mend our hearts, and help make life a little less crappy, even for just a short span. Review key provided by publisher.īless the Bartender, one of humanity’s greatest gifts unto itself. Available on PC(Reviewed), Vita, Linux, Mac, and iOS. Want to know more facts about this first-at-sea experience? Check out this exclusive video (note: for best viewing, watch in Google Chrome or in the YouTube app on your smartphone).Developed by Sukeban Games and published by Ysbyrd Games. “And you always have this kind of magical experience when the guest arrives and says, ‘Oh, look at that, there’s a robot on the counter-and it makes drinks!’” “There’s always a very particular dynamic in which people interact with the system,” says Alessandro Incisa, project manager for Makr Shakr. The company collaborated with famous dancer Marco Pelle, a principal dancer at the New York Theater Ballet, by mapping his movements with a computer, then simulating them so that the robots make human-like movements. The system has three components: the robots, the core of the show that everyone can see the application that drives them and the aesthetics.īeyond designing machines that could mix drinks with precision, Makr Shakr wanted grace and harmony to play a central role in how they moved. They can keep track of their order on the digital screen next to the bar, and once it’s ready, the bartenders will release their drink with a simple tap of their SeaPass card or WOWband.Ĭreated by Makr Shakr, an Italian robotics company based in Turin, the technology is so complex the bartenders can’t be deployed just anywhere. Guests create an order-whether a custom request or standard menu item-on a specially programmed tablet or with staff. The robot bartenders can mix two drinks per minute and make up to 1,000 each day. ![]() (For example: On Anthem, they’re called “Shaken” and “Stirred,” and “Mix” and “Mingle” are on Harmony.) Engineered in Italy, these special robots can muddle, stir, shake and strain all types of drinks the cocktail combinations are endless, with 30 spirits and 21 mixers to choose from. Manning the bar are two robots each one has its own name. Ever pioneering, Royal Caribbean has made itself stand out in the travel industry with its continual innovation: the mind-bending Ultimate Abyss, the world’s tallest slide at sea onboard sky-diving and surf simulators and by employing the world’s first robotic bartenders.įirst unveiled on Quantum of the Seas in 2014, a lineup of ships now feature the popular Bionic Bar, including Odyssey and Wonder of the Seas. ![]()
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